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Revision History: (Included for reference)

Revision 7.0
1 March 2022

 

Game software

U6:
Demolition Man U6 game ROM rev 70.rom
SHA1: AF15F5C7A6482998143F314B507AA01FE8B37573

 

Credits

Changes designed and implemented by Soren Worre.

Based on the revision LX-4 software released in 1994 by Williams Electronics Games Inc.

The author would like to thank the designers of this pinball machine.

Special thanks to Brian Olsen and Ron Hallett.

 

Summary

Claw awards can be configured to not allow re-picks of awards.
Computer mystery awards can be set to run in a fixed pattern rather than randomised.
Upgraded lamp procedure.

 

Improvements

No repeat selection of the superior Quick freeze award.
Highly strategic play for Computer awards.
Better suitable for competition play.
Supports LED lamps.

 

Detailed changes description

Reference to the LX-4 revision.

New feature adjustment A.2 26 “Claw re-picks”. Options: “Points” and “Award”.
“Points”: Selecting a Claw exit which is already lit will award 10M points only.
“Award”: As rev. LX-4. Claw exits are always awarding its mode/progress.

Default: “Points”.

New feature adjustment A.2 27 “T-play Computer awards”. Options: “Fixed” and “Random”.
“Fixed”: When Tournament play selected, the Computer will do awards in the following sequence (player individual).
– Light explode.
– Collect standups.
– Collect bonus.
– Maximize freezes.
– 3x car crash.
– Light arrows.
– 2x retina scan.
“Random”: As rev. LX-4. When Tournament play selected, the Computer will do awards in a random sequence. But same for all players.

Default: “Fixed”.

New DMD sequence for when Claw re-pick awards points only.

The lamp matrix procedure is upgraded to better prevent “ghosting” when LED lamps are used.

Adjustment A.1 21 “Language” is limited to “English”.

Adjustment A.1 28 “Min. vol override” defaults to “Yes”.

Note

Claw awards un-light when the fifth one has been selected.
No requirement to play Demolition time first.

The Computer award sequence is carefully chosen: points, multiball progress, more points, better multiball progress, …

Sound board software

To be installed with the standard (non Vulgar) sound board software rev. L-2.

U2 SHA1: F2E912113D08B230E32AEEB4143485F266574FA2
U3 SHA1: 7796082ECD7AF29A240190AFF654320375502A8B
U4 SHA1: FB4BE63DEE54A883884F1600565011CB9740A866
U5 SHA1: F8F2F083B644517582A748BDA0A3F69C14583F13
U6 SHA1: BC4EFDEE44FF635771629A2BDE79E230B7643F31
U7 SHA1: 4D70BCE8A96343AFCF02C89240B11FAF19E11F02

 

 

Revision 7.0 Vulgar (AKA 7.0H)

1 March 2022

 

Game software

U6:
Demolition Man (Vulgar Speech) U6 game ROM rev 70.rom
SHA1: 01C76542BD09E89457EA93F444495B4E2B58AA75

 

Credits

Changes designed and implemented by Soren Worre.

Based on the revision Home-6 software released in 1994 by Williams Electronics Games Inc.

The author would like to thank the designers of this pinball machine.

Special thanks to Brian Olsen and Ron Hallett.

 

Summary

Claw awards can be configured to not allow re-picks of awards.
Computer mystery awards can be set to run in a fixed pattern rather than randomised.
Coin play enabled.

 

Improvements

No repeat selection of the superior Quick freeze award.
Highly strategic play for Computer awards.
Better suitable for competition play.

 

Detailed changes description

Reference to the Home-6 revision.

New feature adjustment A.2 28 “Claw re-picks”. Options: “Points” and “Award”.
“Points”: Selecting a Claw exit which is already lit will award 10M points only.
“Award”: As rev. Home-6. Claw exits are always awarding its mode/progress.

Default: “Points”.

New feature adjustment A.2 29 “T-play Computer awards”. Options: “Fixed” and “Random”.
“Fixed”: When Tournament play selected, the Computer will do awards in the following sequence (player individual).
– Light explode.
– Collect standups.
– Collect bonus.
– Maximize freezes.
– 3x car crash.
– Light arrows.
– 2x retina scan.
“Random”: As rev. Home-6. When Tournament play selected, the Computer will do awards in a random sequence. But same for all players.

Default: “Fixed”.

New DMD sequence for when Claw re-pick awards points only.

Adjustment A.1 21 “Language” is limited to “English”.

Adjustment A.1 28 “Min. vol override” defaults to “Yes”.

Note

Claw awards un-light when the fifth one has been selected.
No requirement to play Demolition time first.

The Computer award sequence is carefully chosen: points, multiball progress, more points, better multiball progress, …

Unlike the LX-4, the Home-6 release featured the upgraded lamp procedure. So is this.

Sound board software

To be installed with the Vulgar speech sound board software.
Unfortunetly this is also named rev. L-2. But may be identified by number of ROM chips and checksum.

U2 SHA1: E6AB35A0C530EDA90BD2D65AF7BFF82AF08C39F3
U3 SHA1: 5BD6126CC6A6C662DE0BC311C047441BC29919B2
U4 SHA1: B382C301744CE208F4710B3DD2342457D02F0CE9
U5 SHA1: 1E4861DDC12069733F7E1D25192DF97B0D9B09EE
U6 SHA1: D910289E10422E22B4A3E1E296A4A167DA1EAA5B
U7 SHA1: 4064F4FC230BA17B68819FF889335D9B6D9BBA3E
U8 SHA1: 007B8C117516B6023B376F95FF13831111F4DC20
U9 SHA1: 3EACC3C63B2D9DB57FC86447F1408635B987EF69

Version H-6 / H-5 / Profanity roms)

No info is known about the changes with these versions, as far as gameplay / rules (if any).

Both H5 and H6 are FREE PLAY ONLY (cannot be setup for coins)
Both H5 and H6 use a specific set of sound roms which are reduced compression / higher quality sound samples, which is why there are 2 extra roms needed (SU8 and SU9) for this set, and the SU2-SU7 are not the same as the ones used in the standard sound rom set.. (I am not sure if/how well these sound roms will function with the latest LX4 version, so even if seems to work, there may be periods of missing music or sound effects when certain sounds are triggered if you do not run the “home sound roms” with H6/H5 CPU.)

H5 = Upgraded sound quality without Profanity
H6 = Upgraded sound quality with Profanity

Version L-4 (Latest Official)
Date: May 20, 1994
U6: Checksum: 5A04 (A – USA/Canada)
Checksum: 6604 (X – Export)

The export version supersedes all A ROMs.

Changes from revision L-3:

Added French translations for the adjustments added in L-2 and L-3.

The phrase “Enhance your calm” was removed from the L-2 sound ROM.
Sound test was still trying to use it. Another phrase has been
substituted.

Fixed the auto replay system. It was not adjusting.

Version L-3
Date: May 11, 1994
U6: Checksum: B803 (A – USA/Canada)
Checksum: C003 (X – Export)

Changes from revision L-2:

Added a US AIDS awareness message to attract mode.

Fixed the Retina Scan maximum value. It would jump
from 30M to 48M on the jet bumpers. It now correctly
maxxes out at 35M.
Made it harder to jiggle the game during the 3rd
multiball wave to make the cars move and boost
jackpots. (And turn on ball saver.)

Added an adjustment to turn off the speech in match.

Added an adjustment for the car crash ball saver.
CRASH BALL SAVE can be set to EASY (default) to
turn on the ball save with the 2nd opto, or to
HARD to turn on the ball save with the standup target.

Made the claw smarter about the coin door interlock
switch disabling the magnet. When the coin door is
closed, the game checks to see if it thinks the magnet
is broken, and if so, tries to check it again.

Version L-2
Date: May 6, 1994
U6: Checksum: 9402 (A – USA/Canada)
Checksum: 9F02 (X – Export)

Changes from revision L-1:

Revision L-2 MUST be used with the L-2 sound ROMs.

Added a bunch of effects: sound, display, lights.

Added a French AIDS message. (French jumpers and Language only)
Added the rest of the German and French translations.

Fixed two errors in status report. It was showing the
incorrect value for jackpot when multiball was ready,
and it was showing only the super jackpot value when
in multiball.

Changed the stuck handle switch stuff so it checks
for bad switches after it puts one back in service.
And made the claw work correctly when handle switches
are bad.

Changed the default replay boost to 75M. 100M for
export games. Also boosted up the default replay
values.

Changed the logic on the car crash ball saver to
make it immune to players shaking the game to
activate it.

Fixed the combo accounting. The graffiti bomb was
giving 2 combos for the “add combo” award.

Fixed the computer award “collect bonus”. It was not
including the “trigger combo” portion of bonus.

Version L-1
Date: April 19, 1994
U6: Checksum: 8E01 (A – USA/Canada)
Checksum: 9601 (X – Export)

Initial release to production.

Changes from revision P-5:

Fixed an error in status report that made it show the
wrong number of combos to get an extra ball.

Fixed the lamp labels for the M and L rollovers.

Added a few more German translations.

Added code to compensate for the gun triggers getting stuck ON.

Enhanced the Combos a bit. We now enable a combo
on the underground any time a ball is launched
(either by the player or ball save.) We enable
the side ramp for a double combo on any ball save
ball launch. Also, we make the combos do the right
thing when we see a return lane switch if the combos
are not already enable for the correct side of the
game.

Changed a bunch of score values

Added a bunch of effects: sound, display, lights.

Fixed the 5-ball multiball audit. It was not chalking.

Added an (adjustable) extra ball on the Retina Scan.
If it’s adjusted off, an Explode Hurry-up is put
in its place.

Fixed the broken claw or diverter awards so a super
jackpot is possible during multiball when the claw
is broken.

Put a “minor” car chase award on the left and right
ramps. Hitting the car crash lights the lamps solid.
Shooting a ramp with the light on solid gives the
current car crash value.

The game will now complain at power up if none of the trough
optos are working.

Once per game, we will ball save on the left outlane
if the ball bounces out after the eject kicks.

Made the ramps which feed the left or right
return lanes do the Access Claw and Light Quick
Freeze work. This is in case the rollovers are
broken, or in case the ball doesn’t drop correctly
from the ramps.

Added an adjustment for secret features. The default
setting is ON. The secret features can be turned off
only if tournament mode is ON.

Added Demolition Jackpot. It is lit at the end of
the fourth multiball for the rest of the ball.
Shooting the cryoprison awards a bunch of points
for each jackpot shot in each of the multiballs.

 

B/W Rom Options

[U6] CPU Rom v7.0 (For Standard Sound Roms Only), [U6] CPU Rom v7.0H (For Vulgar Sound Roms Only), [U6] CPU Rom vLX-4, [U6, SU2-SU7] CPU 7.0 / SOUND ROM vL2 SET, [U6, SU2-SU9] CPU 7.0H / UPGRADED SOUND 9 ROM SET WITH PROFANITY, [SU2] SOUND ROM vL-2, [SU3] SOUND ROM vL-2, [SU4] SOUND ROM vL-2, [SU5] SOUND ROM vL-2, [SU6] SOUND ROM vL-2, [SU7] SOUND ROM vL-2, [U6, SU2-SU9] Profanity CPU/Sound Rom Set vH-6, [U6, SU2-SU9] Profanity CPU/Sound Rom Set vH-5

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