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Revision History: (Included for reference)

Revision 5.1

November 12th, 2023

Reference to the 5.0 revision.

A bug concerning entering high scores when in tournament mode, fixed.


Revision 5.0
November 1st, 2020


Changes designed and implemented by Soren Worre.

Based on the revision L-4 software released in 1992 by Williams Electronics Games Inc.

The author would like to thank the designers of this pinball machine.

Special thanks to Jesper Graver.


Broken features within the modes Multiball, Big millions, Snack attack and Move your car are fixed.
Random elements within the modes Multiball, Snack bar and Playgound can now be set to run in patterns.
Two new feature adjustments.
The never used left inlane scoring indicators now have a purpose.
Upgraded lamp procedure.


Fully suitable for competition play.
Supports LED lamps.
No playfield indicators left for incomplete usage.

Detailed changes description

Reference to the L-4 revision.

New feature adjustment A.2 19 "Girl search".
 - "Random": As rev. L-4. The girl is located at a randomly chosen Search target.
 - "Pattern": The girl is always at the second Search target made. And third Search target after a jackpot (rest of game, player individual).
 - "T-play": When tournament play selected: As the "Pattern" option. Else as the "Random" option.

Default: "T-play".

New feature adjustment A.2 20 "Tournament play Snack bar Unlimited millions".
 - "No": When tournament play selected: The Snack bar will never award the Unlimited millions mode.
 - "Yes": When tournament play selected: The Snack bar will award the Unlimited millions mode (see awards pattern).

Default: "No".

The 10B Snack attack bug, fixed.
Snack attack count down lands nicely on 10M.

255 bumper hits to light Super jackpot bug, fixed.
Bumper hits to light Super jackpot not resetting on a next multiball bug, fixed.

1x “maxed” playfield multiplier bug, fixed.

Bonus-x calculation corrected to be as indicated by the game. 1x/2x/4x/6x/8x/10x.
Bonus base value raised by a factor-3.

A bug where Move your car was not running properly after a multiball, fixed.

A bug where Snack attack was incorrectly promoted on the right ramp count-up display, fixed.

When tournament play selected: Playground award is following a fixed pattern. Player individual.
Playground award order: Unlimited millions, Jet bumpers, Intermission time and then start over.

When tournament play selected: Snack bar awards follow a fixed pattern. Player individual.

When adj. A.2 20 "Tournament play Snack bar Unlimited millions" is set to "No":
Before a multiball has been played: F, L or M letter once (if needed and in that order). Then random points ones.
After a multiball has been played: Random points ones only.

When adj. A.2 20 "Tournament play Snack bar Unlimited millions" is set to "Yes":
Before a multiball has been played: F, L or M letter once (if needed and in that order). Then random points ones.
After a multiball has been played: Unlimited millions once. Then random points ones.

When tournament play selected: Tap a button in attract mode to show the latest game scores.

The 10M, 20M and 30M indicators are brought to life.
The Big millions mode offers a one time only award on the left inlane.
10M, 20M or 30M based on timing.

A bug where the European region installs the hard pre-set on a factory reset, fixed.

The lamp matrix procedure is upgraded to better prevent "ghosting" when LED lamps are used.

Adjustment A.1 21 "Language" is limited to "English".

Adjustment A.1 28 "Min. vol override" defaults to “Yes”.


The Snack bar Unlimited millions, after a multiball played, is any multiball played.
When selected, the Unlimited millions mode is victory laps for the multiball.

Snach bar random points ones are: Popcorn (1M), Hot dog (2M), Hot pretzel (4M), Ice cold pop (4M) and Hamburger (5M).

The incremented bonus base value is to compensate that the max bonus-x is reduced from the incorrect 32x to 10x.
High X bonus is by this a similar payoff. Low X bonus will get a boost.

Feature adjustement A.2 3 "Multiball" is of no use.
At least as of rev. L-4, the game is not awarding multiball at the Snack bar mystery.

The Big millions mode left inlane award is also given when the inlane is made on a ramp shot return.
In L-4, the indicators were used for light show only.
The Big millions mode is also running during Super scoring. But will end (time out) before the Super scoring umbrella mode is ending.

Sound board software

To be installed with sound board software rev. L-1.


Copyright 1992, 2020 Williams Electronics Games Inc. & Planetary Pinball Supply Inc. All Rights Reserved. 

The software is provided as-is, without warranty of any kind, express or implied, including but not limited to the warranties of merchantability,
fitness for a particular purpose and noninfringement. In no event shall the authors or copyright holders be liable for any claim, damages or other liability,
whether in an action of contract, tort or otherwise, arising from, out of or in connection with the software or the use or other dealings in the software.

Version L-4
Date: February 17, 1993
U6: Checksum: F804

Changes from revision L-3:

Fixed condition where Status Report could be invoked during Tilt.
Changed Match percentage for France to 8% (was 7%).

Version L-3
Date: January 27, 1993
U6: Checksum: 9603

Changes from revision L-2:

Fixed coinage logic for dollar bill validator. It used to only
give 5 credits instead of 6 if two dollars were inserted.

Version L-2
Date: January 8, 1993
U6: Checksum: 9002

Changes from revision L-1:

Updated some French translations.
Fixed some logic with timestamps.

Version L-1
Date: December 30, 1992
U6: Checksum: E501
Initial release to production.

Changes from revision P-3:

Added French translations.
Implemented new default US coinage (4 cred/$1.50, 6 cred/$2.00)

Weight .25 lbs
B/W Rom Options

[U6] CPU Rom v5.1, [U6] CPU Rom v5.0, [U6] CPU Rom vL-4, [U6] CPU Rom vL-3, [U6] CPU Rom vP-3, [U14, U15, U18] 3 Rom Sound Rom Set vL-1, [U14] Sound Rom vL-1, [U15] Sound Rom vL-1, [U18] Sound Rom vL-1, [U18] Sound Rom vP-1


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